"What is true about our world is that the teenage years return as powerful forms of commodity."
They're remaking everything these days. Monuments to our childhood, sold back to us, bigger more iridescent with nostalgia. Hope's previous exhibition at von ammon co. presented an interesting allegory for the problem of art's "content" - replacing the prestige framework of painting with the more aesthetically neutral minigolf. Both host content but no one pretends mini-golf has anything to say about its Nightmare - its content is merely the lure to get you to play mini-golf. If Art's prestige genres doesn't have some magical property rendering its content "critical," and painting/golf/sculpture's image is all viewer lure, then what is art's attraction to ICP adorned PlayStation character sculptures? There is a correlation in the price of vintage autos' manufacturing dates with adolescence - peaking when those teens later in life have money to buy back their childhoods, place them in showrooms.